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Post by rexdacorum on Feb 16, 2007 9:23:16 GMT
Hmm, i think that when the map is going to finish Diaguita will certainly go to war with Mapuche... The only way Mapuche will go to north is if they defeat Diaguita... that means war...
Anyway, only the middle amazonian regions should be unconquerable... (you cannot conquer and control the jungle, and none of the factions had any interest in doing so ...) the coastal areas of Brasil should be absolutely normal provinces !
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Post by Filibusteria on Feb 17, 2007 0:31:17 GMT
Anyway, only the middle amazonian regions should be unconquerable... (you cannot conquer and control the jungle, and none of the factions had any interest in doing so ...) the coastal areas of Brasil should be absolutely normal provinces ! You mean like this?(dark grey: Unconquerable)
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Post by ByzantineKnight on Feb 17, 2007 11:37:53 GMT
Its perfect... What about making a landblock in Amazonia ? Historically speaking, none of the Andean factions was ever interested in ocupying the Amazonian Forest... Na, this is Total War, make your own destiny and all that. Just cuz no one wanted it in history doen't mean we can't remake history! Incase you are woundering, I really don't like unconqurable teritories after METW
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Post by rexdacorum on Feb 17, 2007 16:16:06 GMT
Even today with all the technology many of the South American nations are not able to fully exercit a military control over the jungle areas. They are to this moment full of drug lords, extremists and so on... Columbia is a good example. Did you like the "sand wars" from RTW and its modes, between Carthage and Egypt ? Wheren`t they unrealistic ? Yes, you read my mind Filibusteria. Anyway, because it seem we have different opinions, i suggest to VOTE for this matter
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Post by Filibusteria on Feb 17, 2007 16:25:14 GMT
Columbia is a good example. It's ColOmbia, not ColUmbia.
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Post by caiusf on Feb 20, 2007 2:06:40 GMT
Lol.
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Post by ByzantineKnight on Feb 20, 2007 2:32:42 GMT
Even today with all the technology many of the South American nations are not able to fully exercit a military control over the jungle areas. They are to this moment full of drug lords, extremists and so on... Columbia is a good example. That could be shown by having alot of trees there, excellent hiding and all... And the terrain could be a nightmare to fight a battle on...
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Post by Filibusteria on Mar 2, 2007 19:54:27 GMT
Climate:
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Post by hillaykusilluauca on Apr 7, 2007 4:49:39 GMT
Wow! very impresive work!!
really all those provinces will be included on the game's map??
and for Amazonia, that's like Siberia: huge but with (relatively) few important sites... althought the Inca world was very large, it would reach easily Panamá... this will be a very hard work!
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Post by caiusf on Apr 7, 2007 18:37:40 GMT
Yes. Im working on the map
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Post by kukulza on Jul 15, 2007 5:16:28 GMT
Anyway, only the middle amazonian regions should be unconquerable... (you cannot conquer and control the jungle, and none of the factions had any interest in doing so ...) the coastal areas of Brasil should be absolutely normal provinces ! You mean like this?(dark grey: Unconquerable) Just a suggestion from a newcomer.... if that whole area is to be unconquerable, why not make it one big province? seriously, though it might seem weird to find one (impregnable) village in ALL of the amazon, it'll save regions... and my impression is that there's a limited # of regions + 1 for the sea.... right? and you guys are planning to do Mexico, the Yucatan, central america, AS WELL AS the part of south america shown here yes? that's a LOT of regions....
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Post by Rah'Majashan on Jul 15, 2007 5:29:00 GMT
Man, I seem to be the one replying to everyones posts.
Thanks for the suggestion kukulza.
A lot of progress has been made since this post. The solution we've come up with is multiple provinces in the amazon that are probably going to be very difficult to conquer. We have not even come close to our province max, so if we have the extras, why not use it right?
The amazon is going to be a very difficult area to campaign in for three reasons. First it'll be prime location for ambushes. My thought is to place many little bands of rebels all over the place to sort of wear down any force that enters.
Secondly we are going to create a new climate type that makes it very difficult for units to last very long here.
Thirdly the movement rate in the Amazon basin will be very slow.
Don't know how that will make the game more enjoyable, but it will definitely add to a challenge for those who seek to rule the entire continent.
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Post by kukulza on Jul 15, 2007 6:58:39 GMT
Don't know how that will make the game more enjoyable, but it will definitely add to a challenge for those who seek to rule the entire continent. "I pity da fool!" ;D Sounds great! That actually gives me an idea for my possible mod for M2:Tw (Yucatan)... as an incentive for players to use small ambushing warbands instead of large armies.... though both have their PROs and CONs....
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Post by Rah'Majashan on Jul 15, 2007 7:08:50 GMT
One of the main things I want to try to accomplish in the map I am designing is the importance of choosing your terrain to fight on. Still haven't figured out how to get the AI to cooperate though
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Post by kukulza on Jul 15, 2007 16:39:12 GMT
One of the main things I want to try to accomplish in the map I am designing is the importance of choosing your terrain to fight on. Still haven't figured out how to get the AI to cooperate though I'd imagine that'd be tough... how complex can we get the AI to be? instead of working with the AI itself, maybe have every campaign be tailored so that the factions all are scripted to attack in a certain terrain? That may be cumbersome and less exciting if we can get the AI to work though yes?
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